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When “Hello World” Becomes “Create World”

When a new technology comes along people are always in a rush to try it out, myself included and although computer generated art has been around for a while now it is only very recently that high quality procedurally generated art has started taking off and the latest generator ‘Midjourney’, is making large waves on the internet and in the art world.

Midjourney works through descriptions or ‘text prompts’ given to it by a user and provides four different results which can then be further developed with detail and typed instruction.
The image above was created by Silvia Lunazzi by prompting the Midjourney AI with lines from a Wordsworth poem. While below an alien world by Safdar Hafeez shows how out of the ordinary images are possible with just a few words.


‘Text to image’ 2D procedural worlds are rapidly becoming a go to source for those who wish to explore ideas without spending years learning a craft, in a short amount of time one can have something generated and the results are extraordinarily imaginative, accurate and usable.

The procedural generation of text to 3D worlds is next

Just around the corner is the creating of 3D worlds with text prompts. It is currently possible to generate 3D Worlds but a lot of preparation and tweeking is necessary to get a result that one can walk or move around in. One of my own pastimes is to make such worlds using the Unity3D gaming engine and an asset called MapMagic but as I said there is a large learning curve and the creation of objects is necessary to fill the world out. But imagine if a text to 3D World existed.

“Computer, create a 3D realistic world that is on an unusual alien planet, with three moons, a portal and an ancient abandoned city to explore with technology that will come to life when I find the correct button to push on a dusty control panel in a room that is difficult to find.”

Sound fun? To build such a world manually would take months, possible years, procedurally it could take a few seconds if the algorithms were available. Computers and graphics cards are now fast enough to handle this sort of procedural generation, here’s hoping that some clever programmer or two will soon take up the challenge and make “Computer, create world..” possible.

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